tag:blogger.com,1999:blog-2837125001293946267.post6334590256769892527..comments2023-12-06T09:17:17.939+01:00Comments on OpenSim Tutorials: 06. Connecting to the OSGridRockhttp://www.blogger.com/profile/12370439441534267363noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2837125001293946267.post-14333793182724657482009-08-04T01:35:52.651+02:002009-08-04T01:35:52.651+02:00This is a brilliant piece of work ... I have follo...This is a brilliant piece of work ... I have followed through the tutorials and at each stumbling block have been guided to the answer. I am connected to the OSGrid and thank you very much for these words of wisdom.Ai Nieuportnoreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-75623549830367896502009-06-27T04:39:41.978+02:002009-06-27T04:39:41.978+02:00what may happen if someone sets the UGAIM servers ...what may happen if someone sets the UGAIM servers different as in Step 4.<br /><br />lets say:<br />user server -> own server<br />grid server -> osgrid server<br />asset server -> own server<br />inventory server -> own server<br />message server -> osgrid server<br />region server -> own server<br /><br />has anyone tested this yet? :)Athlon Maurerhttps://www.blogger.com/profile/05876032853308159070noreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-30400894052990703162009-05-07T16:05:00.000+02:002009-05-07T16:05:00.000+02:00I do this but can access my asset server?:
[code]...I do this but can access my asset server?:<br /><br />[code]<br />13:53:56 - [SCENE]: Loading land objects from storage<br />13:53:56 - [ASSET]: Error fetching asset from asset server<br />13:53:56 - System.Net.WebException: Error: ConnectFailure<br /> at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]<br /> at System.Net.HttpWebRequest.GetResponse () [0x00000]<br /> at OpenSim.Framework.Communications.RestClient.Request () [0x00000]<br />13:53:56 - [PRIM INVENTORY]: Couldn't start script visitor_list_maker, 6c6b0ccd-3c67-464e-a559-2537566203c8 since asset ID 64fcdfea-ada6-41ca-9183-45efa8ca35b1 could not be found<br />[/code]Unknownhttps://www.blogger.com/profile/09041028502377375183noreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-74045118998699672782008-12-21T04:55:00.000+01:002008-12-21T04:55:00.000+01:00Thanks for your efforts Rock.Capt Macca Rox..Thanks for your efforts Rock.<BR/>Capt Macca Rox..Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-64210584647514524912008-12-18T14:03:00.000+01:002008-12-18T14:03:00.000+01:00OK....you have converted to a grid. You still hav...OK....you have converted to a grid. You still have all your "stuff" on the parcel, and in you avatar inventory. When you connect to OSGrid..where is your "stuff". You are no longer connected to your assets server. Do you do a backup from old and restore to new? And when you do, what about the uuid differences?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-78748031801468669332008-12-02T22:58:00.000+01:002008-12-02T22:58:00.000+01:00Actually if you are going to connect to OSGrid tha...Actually if you are going to connect to OSGrid that first link I gave will not work. You need the link below it on the download page. v. 0.6.0Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-48571981643324818052008-12-02T22:55:00.000+01:002008-12-02T22:55:00.000+01:00Gunnar, The reason the OpenLife standalone seems m...Gunnar,<BR/> The reason the OpenLife standalone seems more advanced on prims is because the physics are automatically changed to meshmerizer. In the Opensim bin, look for the opensim.ini file and open with notepad. Under physics change:<BR/> meshing = ZeroMesher<BR/> ;meshing = Meshmerizer<BR/><BR/>To:<BR/> ;meshing = ZeroMesher<BR/> meshing = Meshmerizer<BR/><BR/>And <BR/><BR/><BR/> ; Choose one of the physics engines below<BR/> physics = basicphysics<BR/> ;physics = POS<BR/> ;physics = OpenDynamicsEngine<BR/> ;physics = modified_BulletX<BR/><BR/>To:<BR/><BR/><BR/> ; Choose one of the physics engines below<BR/> ;physics = basicphysics<BR/> ;physics = POS<BR/> physics = OpenDynamicsEngine<BR/> ;physics = modified_BulletX<BR/><BR/>Now the physics with the prims should be about the same. If it behaves funny you can switch it back to basicphysics but that config works for me.<BR/><BR/>Also the OpenLife standalone build is pretty far behind the newest available build from opensim. You can get the newest stable build at<BR/><BR/>http://forge.opensimulator.org/gf/download/frsrelease/137/251/OpenSimSetup0.6.exe<BR/><BR/>And that has a windows installer. Other versions are available at <BR/>http://opensimulator.org/wiki/Download<BR/><BR/>And scripts are not more advanced on that openlife standalone either. If anything the newer build above has more functions working.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-16965720352539314492008-11-26T02:14:00.000+01:002008-11-26T02:14:00.000+01:00Gunnar, I believe the OpenLife standalone is just ...Gunnar, I believe the OpenLife standalone is just that, standalone so I don't think it would work.<BR/><BR/>I also do not believe OpenLife will be anymore advanced than OS but please correct me if you beleieve so.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2837125001293946267.post-12722372410644590822008-11-15T20:33:00.000+01:002008-11-15T20:33:00.000+01:00Would this work with the opensim setup from OpenLi...Would this work with the opensim setup from OpenLife? I noticed that both are pretty similar but the gridmode option is missing in the ini file. <BR/>Also, I think the openlife version is a bit more advanced when it comes to scripts and prims..<BR/><BR/>GunnarAnonymousnoreply@blogger.com